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<title>fg21sim.git/bin/zea2healpix, branch ps</title>
<subtitle>Simulate foreground for 21cm EoR signal detection
</subtitle>
<link rel='alternate' type='text/html' href='https://git.liwt.net/fg21sim.git/'/>
<entry>
<title>Check the output file existence first</title>
<updated>2016-10-27T02:12:36+00:00</updated>
<author>
<name>Aaron LI</name>
<email>aaronly.me@outlook.com</email>
</author>
<published>2016-10-27T02:12:36+00:00</published>
<link rel='alternate' type='text/html' href='https://git.liwt.net/fg21sim.git/commit/?id=3ca78329f6b3df293cfd8b16ea90586cae02c278'/>
<id>3ca78329f6b3df293cfd8b16ea90586cae02c278</id>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>utils: zea2healpix(): Implement inpainting missing pixels</title>
<updated>2016-10-10T12:55:15+00:00</updated>
<author>
<name>Aaron LI</name>
<email>aaronly.me@outlook.com</email>
</author>
<published>2016-10-10T12:55:15+00:00</published>
<link rel='alternate' type='text/html' href='https://git.liwt.net/fg21sim.git/commit/?id=8b2ef6450cd4013e3e957bac912831b476aff6ca'/>
<id>8b2ef6450cd4013e3e957bac912831b476aff6ca</id>
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The missing pixels in the reprojected HEALPix map are filled with the
averages of their 8 neighboring pixels (excluding the NaN's if any).

Also add the "--inpaint" argument to the executable script.
</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
The missing pixels in the reprojected HEALPix map are filled with the
averages of their 8 neighboring pixels (excluding the NaN's if any).

Also add the "--inpaint" argument to the executable script.
</pre>
</div>
</content>
</entry>
<entry>
<title>utils: zea2healpix() also return the mask array</title>
<updated>2016-10-10T09:12:48+00:00</updated>
<author>
<name>Aaron LI</name>
<email>aaronly.me@outlook.com</email>
</author>
<published>2016-10-10T09:12:48+00:00</published>
<link rel='alternate' type='text/html' href='https://git.liwt.net/fg21sim.git/commit/?id=1e6b0669374276a58cf1b081fa6efbdffd8266c2'/>
<id>1e6b0669374276a58cf1b081fa6efbdffd8266c2</id>
<content type='text'>
The mask array has values 0, 1, and 2, which indicate the different
statuses of the reprojected HEALPix pixels.

Also update the executable script to use the new return results.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
The mask array has values 0, 1, and 2, which indicate the different
statuses of the reprojected HEALPix pixels.

Also update the executable script to use the new return results.
</pre>
</div>
</content>
</entry>
<entry>
<title>Add excutable script "bin/zea2healpix"</title>
<updated>2016-10-10T07:56:40+00:00</updated>
<author>
<name>Aaron LI</name>
<email>aaronly.me@outlook.com</email>
</author>
<published>2016-10-10T07:56:40+00:00</published>
<link rel='alternate' type='text/html' href='https://git.liwt.net/fg21sim.git/commit/?id=bd9dcc11aa307c9fd8e72da4151923a283121670'/>
<id>bd9dcc11aa307c9fd8e72da4151923a283121670</id>
<content type='text'>
The script takes the two ZEA-projected FITS images, reproject them to
the full-sky HEALPix map in Galactic frame with RING ordering.

TODO:
* Add argument "--inpaint" after implement the inpainting function.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
The script takes the two ZEA-projected FITS images, reproject them to
the full-sky HEALPix map in Galactic frame with RING ordering.

TODO:
* Add argument "--inpaint" after implement the inpainting function.
</pre>
</div>
</content>
</entry>
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