From d1a3d3091109e8c63fe752069189471ee22c6f6b Mon Sep 17 00:00:00 2001 From: Aaron LI Date: Tue, 18 Jul 2017 13:50:58 +0800 Subject: Rename utils/rotate.py to utils/transform.py Signed-off-by: Aaron LI --- fg21sim/utils/grid.py | 2 +- fg21sim/utils/rotate.py | 142 -------------------------------------------- fg21sim/utils/transform.py | 143 +++++++++++++++++++++++++++++++++++++++++++++ 3 files changed, 144 insertions(+), 143 deletions(-) delete mode 100644 fg21sim/utils/rotate.py create mode 100644 fg21sim/utils/transform.py (limited to 'fg21sim') diff --git a/fg21sim/utils/grid.py b/fg21sim/utils/grid.py index 0992459..dbc7f36 100644 --- a/fg21sim/utils/grid.py +++ b/fg21sim/utils/grid.py @@ -10,7 +10,7 @@ import numpy as np import numba as nb from .draw import ellipse -from .rotate import rotate_center +from .transform import rotate_center from .healpix import ang2pix_ring diff --git a/fg21sim/utils/rotate.py b/fg21sim/utils/rotate.py deleted file mode 100644 index dbf31e7..0000000 --- a/fg21sim/utils/rotate.py +++ /dev/null @@ -1,142 +0,0 @@ -# Copyright (c) 2016 Weitian LI -# MIT license - -""" -Image (only gray-scale image, i.e., matrix) rotate utilities. - -References ----------- -- Leptonica: Rotation - http://www.leptonica.com/rotation.html -- Image rotation by MATLAB without using imrotate - https://stackoverflow.com/a/19687481/4856091 - https://stackoverflow.com/a/19689081/4856091 -- Stackoverflow: Python: Rotating greyscale images - https://codereview.stackexchange.com/a/41903 -""" - - -import numpy as np -import numba as nb - - -@nb.jit([nb.float64[:, :](nb.int64[:, :], nb.float64, nb.boolean, - nb.boolean, nb.float64), - nb.float64[:, :](nb.float64[:, :], nb.float64, nb.boolean, - nb.boolean, nb.float64)], - nopython=True) -def rotate_center(imgin, angle, interp=True, reshape=True, fill_value=0.0): - """Rotate the input image (only gray-scale image currently supported) - by a given angle about its center. - - Parameters - ---------- - imgin : 2D `~numpy.ndarray` - Input gray-scale image to be rotated - angle : float - Rotation angle (unit: [ degree ]) - interp : bool, optional - Use the area mapping of the 4 closest input pixels (``interp=True``), - which is also the same as "bilinear interpolation", - or use the nearest neighbor (``interp=False``) for rotated pixels. - reshape : bool, optional - Whether adapt the output shape so that the input image is contained - completely in the output? - fill_value : float, optional - Value used to fill pixels in the rotated image that corresponding - pixels outside the boundaries of the input image. - """ - nrow, ncol = imgin.shape - # Rotation transformation image - angle = np.deg2rad(angle) - mrotate = np.zeros((2, 2), dtype=np.float64) - mrotate[0, 0] = np.cos(angle) - mrotate[0, 1] = np.sin(angle) - mrotate[1, 0] = -np.sin(angle) - mrotate[1, 1] = np.cos(angle) - # Determine the shape of rotated image - corner00 = np.array((0, 0)) - corner01 = np.array((0, ncol-1)) - corner10 = np.array((nrow-1, 0)) - corner11 = np.array((nrow-1, ncol-1)) - corners = np.vstack((corner00, corner01, corner10, corner11)) - if reshape: - dest = np.dot(corners.astype(np.float64), mrotate) - # XXX: ``numba`` does not support ``np.max()`` with arguments - minr = np.min(dest[:, 0]) - minc = np.min(dest[:, 1]) - maxr = np.max(dest[:, 0]) - maxc = np.max(dest[:, 1]) - nr = int(maxr - minr + 0.5) - nc = int(maxc - minc + 0.5) - else: - # Constraint to be same shape - nr = nrow - nc = ncol - imgout = np.ones((nr, nc)) * fill_value - # - # Calculate the offset, for easier transformation of rotated pixels - # back to input image. - # - # NOTE: - # Notations: - # P_out : (r_out, c_out) a pixel in the output rotated image - # C_out : center position of the output rotated image - # P_in : (r_in, c_in) a pixel in the input image - # C_in : center position of the input image - # R : rotation matrix - # R_T : transposed rotation matrix - # The rotation relation between pixel pair is (about the center): - # (P_in - C_in) * R = P_out - C_out - # Then: - # (P_in - C_in) = (P_out - C_out) * R_T - # And then: - # P_in = C_in + (P_out-C_out) * R_T = P_out*R_T + (C_in - C_out*R_T) - # Thus can define the "offset" as: - # offset = C_in - C_out * R_T - # Then the transformation back to input image is simply given by: - # P_in = P_out * R_T + offset - # - center_in = np.array((nrow/2.0 - 0.5, ncol/2.0 - 0.5)) - center_out = np.array((nr/2.0 - 0.5, nc/2.0 - 0.5)) - mrotate_T = mrotate.transpose() - offset = center_in - np.dot(center_out, mrotate_T) - # Map pixels of the rotated image to the input image - for rr in range(nr): - for cc in range(nc): - p_out = np.array((rr, cc)) - p_in = np.dot(p_out.astype(np.float64), mrotate_T) + offset - if np.all((p_in > corner00) & (p_in < corner11)): - # Calculate the pixel value for the rotated image - if interp: - # Use area mapping of the 4 closest input pixels - idx_rf, idx_cf = np.floor(p_in).astype(np.int64) - idx_rc, idx_cc = np.ceil(p_in).astype(np.int64) - # NOTE: - # It is possible that ``p_in[0]`` and/or ``p_in[1]`` - # are just integers, which cause ``idx_rf == idx_rc`` - # and/or ``idx_cf == idx_cc``, which further lead to - # the calculated pixel value ``p_val = 0``. - if idx_rf == idx_rc: - idx_rc += 1 - if idx_cf == idx_cc: - idx_cc += 1 - # Calculate the overlapping areas - p_r, p_c = p_in - p4_area = np.array([(idx_rc - p_r) * (idx_cc - p_c), - (idx_rc - p_r) * (p_c - idx_cf), - (p_r - idx_rf) * (idx_cc - p_c), - (p_r - idx_rf) * (p_c - idx_cf)]) - p4_val = np.array((imgin[idx_rf, idx_cf], - imgin[idx_rf, idx_cc], - imgin[idx_rc, idx_cf], - imgin[idx_rc, idx_cc])) - p_val = np.sum(p4_area * p4_val) - else: - # Use the nearest neighbor as the rotated value - idx_r = round(p_in[0]) - idx_c = round(p_in[1]) - p_val = imgin[idx_r, idx_c] - # - imgout[rr, cc] = p_val - return imgout diff --git a/fg21sim/utils/transform.py b/fg21sim/utils/transform.py new file mode 100644 index 0000000..3a3e541 --- /dev/null +++ b/fg21sim/utils/transform.py @@ -0,0 +1,143 @@ +# Copyright (c) 2016-2017 Weitian LI +# MIT license + +""" +Image (only gray-scale image, i.e., matrix) transformation utilities. + +References +---------- +- Leptonica: Rotation + http://www.leptonica.com/rotation.html +- Image rotation by MATLAB without using imrotate + https://stackoverflow.com/a/19687481/4856091 + https://stackoverflow.com/a/19689081/4856091 +- Stackoverflow: Python: Rotating greyscale images + https://codereview.stackexchange.com/a/41903 +""" + + +import numpy as np +import numba as nb + + +@nb.jit([nb.float64[:, :](nb.int64[:, :], nb.float64, nb.boolean, + nb.boolean, nb.float64), + nb.float64[:, :](nb.float64[:, :], nb.float64, nb.boolean, + nb.boolean, nb.float64)], + nopython=True) +def rotate_center(imgin, angle, interp=True, reshape=True, fill_value=0.0): + """ + Rotate the input image (only gray-scale image currently supported) + by a given angle about its center. + + Parameters + ---------- + imgin : 2D `~numpy.ndarray` + Input gray-scale image to be rotated + angle : float + Rotation angle (unit: [ degree ]) + interp : bool, optional + Use the area mapping of the 4 closest input pixels (``interp=True``), + which is also the same as "bilinear interpolation", + or use the nearest neighbor (``interp=False``) for rotated pixels. + reshape : bool, optional + Whether adapt the output shape so that the input image is contained + completely in the output? + fill_value : float, optional + Value used to fill pixels in the rotated image that corresponding + pixels outside the boundaries of the input image. + """ + nrow, ncol = imgin.shape + # Rotation transformation image + angle = np.deg2rad(angle) + mrotate = np.zeros((2, 2), dtype=np.float64) + mrotate[0, 0] = np.cos(angle) + mrotate[0, 1] = np.sin(angle) + mrotate[1, 0] = -np.sin(angle) + mrotate[1, 1] = np.cos(angle) + # Determine the shape of rotated image + corner00 = np.array((0, 0)) + corner01 = np.array((0, ncol-1)) + corner10 = np.array((nrow-1, 0)) + corner11 = np.array((nrow-1, ncol-1)) + corners = np.vstack((corner00, corner01, corner10, corner11)) + if reshape: + dest = np.dot(corners.astype(np.float64), mrotate) + # XXX: ``numba`` does not support ``np.max()`` with arguments + minr = np.min(dest[:, 0]) + minc = np.min(dest[:, 1]) + maxr = np.max(dest[:, 0]) + maxc = np.max(dest[:, 1]) + nr = int(maxr - minr + 0.5) + nc = int(maxc - minc + 0.5) + else: + # Constraint to be same shape + nr = nrow + nc = ncol + imgout = np.ones((nr, nc)) * fill_value + # + # Calculate the offset, for easier transformation of rotated pixels + # back to input image. + # + # NOTE: + # Notations: + # P_out : (r_out, c_out) a pixel in the output rotated image + # C_out : center position of the output rotated image + # P_in : (r_in, c_in) a pixel in the input image + # C_in : center position of the input image + # R : rotation matrix + # R_T : transposed rotation matrix + # The rotation relation between pixel pair is (about the center): + # (P_in - C_in) * R = P_out - C_out + # Then: + # (P_in - C_in) = (P_out - C_out) * R_T + # And then: + # P_in = C_in + (P_out-C_out) * R_T = P_out*R_T + (C_in - C_out*R_T) + # Thus can define the "offset" as: + # offset = C_in - C_out * R_T + # Then the transformation back to input image is simply given by: + # P_in = P_out * R_T + offset + # + center_in = np.array((nrow/2.0 - 0.5, ncol/2.0 - 0.5)) + center_out = np.array((nr/2.0 - 0.5, nc/2.0 - 0.5)) + mrotate_T = mrotate.transpose() + offset = center_in - np.dot(center_out, mrotate_T) + # Map pixels of the rotated image to the input image + for rr in range(nr): + for cc in range(nc): + p_out = np.array((rr, cc)) + p_in = np.dot(p_out.astype(np.float64), mrotate_T) + offset + if np.all((p_in > corner00) & (p_in < corner11)): + # Calculate the pixel value for the rotated image + if interp: + # Use area mapping of the 4 closest input pixels + idx_rf, idx_cf = np.floor(p_in).astype(np.int64) + idx_rc, idx_cc = np.ceil(p_in).astype(np.int64) + # NOTE: + # It is possible that ``p_in[0]`` and/or ``p_in[1]`` + # are just integers, which cause ``idx_rf == idx_rc`` + # and/or ``idx_cf == idx_cc``, which further lead to + # the calculated pixel value ``p_val = 0``. + if idx_rf == idx_rc: + idx_rc += 1 + if idx_cf == idx_cc: + idx_cc += 1 + # Calculate the overlapping areas + p_r, p_c = p_in + p4_area = np.array([(idx_rc - p_r) * (idx_cc - p_c), + (idx_rc - p_r) * (p_c - idx_cf), + (p_r - idx_rf) * (idx_cc - p_c), + (p_r - idx_rf) * (p_c - idx_cf)]) + p4_val = np.array((imgin[idx_rf, idx_cf], + imgin[idx_rf, idx_cc], + imgin[idx_rc, idx_cf], + imgin[idx_rc, idx_cc])) + p_val = np.sum(p4_area * p4_val) + else: + # Use the nearest neighbor as the rotated value + idx_r = round(p_in[0]) + idx_c = round(p_in[1]) + p_val = imgin[idx_r, idx_c] + # + imgout[rr, cc] = p_val + return imgout -- cgit v1.2.2