1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
|
--[[
Clock Rings by londonali1010 (2009)
This script draws percentage meters as rings, and also draws clock hands if you want! It is fully customisable; all options are described in the script. This script is based off a combination of my clock.lua script and my rings.lua script.
IMPORTANT: if you are using the 'cpu' function, it will cause a segmentation fault if it tries to draw a ring straight away. The if statement near the end of the script uses a delay to make sure that this doesn't happen. It calculates the length of the delay by the number of updates since Conky started. Generally, a value of 5s is long enough, so if you update Conky every 1s, use update_num > 5 in that if statement (the default). If you only update Conky every 2s, you should change it to update_num > 3; conversely if you update Conky every 0.5s, you should use update_num > 10. ALSO, if you change your Conky, is it best to use "killall conky; conky" to update it, otherwise the update_num will not be reset and you will get an error.
To call this script in Conky, use the following (assuming that you save this script to ~/scripts/rings.lua):
lua_load ~/scripts/clock_rings-v1.1.1.lua
lua_draw_hook_pre clock_rings
Changelog:
+ v1.1.1 -- Fixed minor bug that caused the script to crash if conky_parse() returns a nil value (20.10.2009)
+ v1.1 -- Added colour option for clock hands (07.10.2009)
+ v1.0 -- Original release (30.09.2009)
]]
settings_table = {
{
-- Edit this table to customise your rings.
-- You can create more rings simply by adding more elements to settings_table.
-- "name" is the type of stat to display; you can choose from 'cpu', 'memperc', 'fs_used_perc', 'battery_used_perc'.
name='time',
-- "arg" is the argument to the stat type, e.g. if in Conky you would write ${cpu cpu0}, 'cpu0' would be the argument. If you would not use an argument in the Conky variable, use ''.
arg='%I.%M',
-- "max" is the maximum value of the ring. If the Conky variable outputs a percentage, use 100.
max=12,
-- "bg_colour" is the colour of the base ring.
bg_colour=0xFFFFFF,
-- "bg_alpha" is the alpha value of the base ring.
bg_alpha=0.1,
-- "fg_colour" is the colour of the indicator part of the ring.
fg_colour=0xFFFFFF,
-- "fg_alpha" is the alpha value of the indicator part of the ring.
fg_alpha=0.5,
-- "x" and "y" are the x and y coordinates of the centre of the ring, relative to the top left corner of the Conky window.
x=150, y=150,
-- "radius" is the radius of the ring.
radius=135,
-- "thickness" is the thickness of the ring, centred around the radius.
thickness=4,
-- "start_angle" is the starting angle of the ring, in degrees, clockwise from top. Value can be either positive or negative.
start_angle=0,
-- "end_angle" is the ending angle of the ring, in degrees, clockwise from top. Value can be either positive or negative, but must be larger than start_angle.
end_angle=360
},
{
name='time',
arg='%M.%S',
max=60,
bg_colour=0xFFFFFF,
bg_alpha=0.1,
fg_colour=0xFFFFFF,
fg_alpha=0.5,
x=150, y=150,
radius=140,
thickness=4,
start_angle=0,
end_angle=360
},
{
name='time',
arg='%S',
max=60,
bg_colour=0xFFFFFF,
bg_alpha=0.1,
fg_colour=0xFFFFFF,
fg_alpha=0.5,
x=150, y=150,
radius=145,
thickness=4,
start_angle=0,
end_angle=360
},
{
name='',
arg='',
max=100,
bg_colour=0x000000,
bg_alpha=0.1,
fg_colour=0xFFFFFF,
fg_alpha=0.0,
x=150, y=150,
radius=66,
thickness=130,
start_angle=0,
end_angle=360
},
{
name='',
arg='',
max=100,
bg_colour=0xFFFFFF,
bg_alpha=1.0,
fg_colour=0xFFFFFF,
fg_alpha=0.0,
x=150, y=150,
radius=1,
thickness=10,
start_angle=0,
end_angle=360
},
{
name='',
arg='',
max=100,
bg_colour=0xFFFFFF,
bg_alpha=1.0,
fg_colour=0xFFFFFF,
fg_alpha=0.0,
x=85, y=150,
radius=30,
thickness=1,
start_angle=0,
end_angle=360
},
{
name='',
arg='',
max=100,
bg_colour=0x000000,
bg_alpha=0.3,
fg_colour=0xFFFFFF,
fg_alpha=0.0,
x=85, y=150,
radius=15,
thickness=27,
start_angle=0,
end_angle=360
},
{
name='',
arg='',
max=100,
bg_colour=0xFFFFFF,
bg_alpha=1.0,
fg_colour=0xFFFFFF,
fg_alpha=0.0,
x=85, y=150,
radius=1,
thickness=2,
start_angle=0,
end_angle=360
},
{
name='',
arg='',
max=100,
bg_colour=0xFFFFFF,
bg_alpha=1.0,
fg_colour=0xFFFFFF,
fg_alpha=0.0,
x=215, y=150,
radius=30,
thickness=1,
start_angle=0,
end_angle=360
},
{
name='',
arg='',
max=100,
bg_colour=0x000000,
bg_alpha=0.3,
fg_colour=0xFFFFFF,
fg_alpha=0.0,
x=215, y=150,
radius=15,
thickness=27,
start_angle=0,
end_angle=360
},
{
name='',
arg='',
max=100,
bg_colour=0xFFFFFF,
bg_alpha=1.0,
fg_colour=0xFFFFFF,
fg_alpha=0.0,
x=215, y=150,
radius=1,
thickness=2,
start_angle=0,
end_angle=360
},
{
name='',
arg='',
max=100,
bg_colour=0xFFFFFF,
bg_alpha=1.0,
fg_colour=0xFFFFFF,
fg_alpha=0.0,
x=150, y=75,
radius=25,
thickness=1,
start_angle=0,
end_angle=360
},
{
name='',
arg='',
max=100,
bg_colour=0x000000,
bg_alpha=0.3,
fg_colour=0xFFFFFF,
fg_alpha=0.0,
x=150, y=75,
radius=13,
thickness=22,
start_angle=0,
end_angle=360
},
{
name='',
arg='',
max=100,
bg_colour=0xFFFFFF,
bg_alpha=1.0,
fg_colour=0xFFFFFF,
fg_alpha=0.0,
x=150, y=75,
radius=1,
thickness=2,
start_angle=0,
end_angle=360
},
}
-- Use these settings to define the origin and extent of your clock.
clock_r=127
-- "clock_x" and "clock_y" are the coordinates of the centre of the clock, in pixels, from the top left of the Conky window.
clock_x=150
clock_y=150
-- Colour & alpha of the clock hands
clock_colour=0xFFFFFF
clock_alpha=1
-- Do you want to show the seconds hand?
show_seconds=true
require 'cairo'
function rgb_to_r_g_b(colour,alpha)
return ((colour / 0x10000) % 0x100) / 255., ((colour / 0x100) % 0x100) / 255., (colour % 0x100) / 255., alpha
end
function draw_ring(cr,t,pt)
local w,h=conky_window.width,conky_window.height
local xc,yc,ring_r,ring_w,sa,ea=pt['x'],pt['y'],pt['radius'],pt['thickness'],pt['start_angle'],pt['end_angle']
local bgc, bga, fgc, fga=pt['bg_colour'], pt['bg_alpha'], pt['fg_colour'], pt['fg_alpha']
local angle_0=sa*(2*math.pi/360)-math.pi/2
local angle_f=ea*(2*math.pi/360)-math.pi/2
local t_arc=t*(angle_f-angle_0)
-- Draw background ring
cairo_arc(cr,xc,yc,ring_r,angle_0,angle_f)
cairo_set_source_rgba(cr,rgb_to_r_g_b(bgc,bga))
cairo_set_line_width(cr,ring_w)
cairo_stroke(cr)
-- Draw indicator ring
cairo_arc(cr,xc,yc,ring_r,angle_0,angle_0+t_arc)
cairo_set_source_rgba(cr,rgb_to_r_g_b(fgc,fga))
cairo_stroke(cr)
end
function draw_clock_hands(cr,xc,yc)
local secs,mins,hours,secs_arc,mins_arc,hours_arc
local xh,yh,xm,ym,xs,ys
secs=os.date("%S")
mins=os.date("%M")
hours=os.date("%I")
secs_arc=(2*math.pi/60)*secs
mins_arc=(2*math.pi/60)*mins+secs_arc/60
hours_arc=(2*math.pi/12)*hours+mins_arc/12
-- Draw hour hand
xh=xc+0.7*clock_r*math.sin(hours_arc)
yh=yc-0.7*clock_r*math.cos(hours_arc)
cairo_move_to(cr,xc,yc)
cairo_line_to(cr,xh,yh)
cairo_set_line_cap(cr,CAIRO_LINE_CAP_ROUND)
cairo_set_line_width(cr,5)
cairo_set_source_rgba(cr,rgb_to_r_g_b(clock_colour,clock_alpha))
cairo_stroke(cr)
-- Draw minute hand
xm=xc+clock_r*math.sin(mins_arc)
ym=yc-clock_r*math.cos(mins_arc)
cairo_move_to(cr,xc,yc)
cairo_line_to(cr,xm,ym)
cairo_set_line_width(cr,3)
cairo_stroke(cr)
-- Draw seconds hand
if show_seconds then
xs=xc+clock_r*math.sin(secs_arc)
ys=yc-clock_r*math.cos(secs_arc)
cairo_move_to(cr,xc,yc)
cairo_line_to(cr,xs,ys)
cairo_set_line_width(cr,1)
cairo_stroke(cr)
end
end
function conky_clock_rings()
local function setup_rings(cr,pt)
local str=''
local value=0
str=string.format('${%s %s}',pt['name'],pt['arg'])
str=conky_parse(str)
value=tonumber(str)
if value == nil then value = 0 end
pct=value/pt['max']
draw_ring(cr,pct,pt)
end
-- Check that Conky has been running for at least 5s
if conky_window==nil then return end
local cs=cairo_xlib_surface_create(conky_window.display,conky_window.drawable,conky_window.visual, conky_window.width,conky_window.height)
local cr=cairo_create(cs)
local updates=conky_parse('${updates}')
update_num=tonumber(updates)
if update_num>5 then
for i in pairs(settings_table) do
setup_rings(cr,settings_table[i])
end
end
draw_clock_hands(cr,clock_x,clock_y)
end
|