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##
## ~/.ncmpcpp/bindings
## bindings/keys configuration file for ncmpcpp (>= 0.6)
##
## See /usr/share/doc/ncmpcpp/examples/bindings.gz for more details.
##
## Tweak ncmpcpp to be vi-like.
##
## Aaron LI
## 2016-01-08
##
##### General rules ##### {{{
##
## 1) Because each action has runtime checks whether it's
## ok to run it, a few actions can be bound to one key.
## Actions will be bound in order given in configuration
## file. When a key is pressed, first action in order
## will test itself whether it's possible to run it. If
## test succeeds, action is executed and other actions
## bound to this key are ignored. If it doesn't, next
## action in order tests itself etc.
##
## 2) It's possible to bind more that one action at once
## to a key. It can be done using the following syntax:
##
## def_key "key"
## action1
## action2
## ...
##
## This creates a chain of actions. When such chain is
## executed, each action in chain is run until the end of
## chain is reached or one of its actions fails to execute
## due to its requirements not being met. If multiple actions
## and/or chains are bound to the same key, they will be
## consecutively run until one of them gets fully executed.
##
## 3) When ncmpcpp starts, bindings configuration file is
## parsed and then ncmpcpp provides "missing pieces"
## of default keybindings. If you want to disable some
## bindings, there is a special action called 'dummy'
## for that purpose. Eg. if you want to disable ability
## to crop playlists, you need to put the following
## into configuration file:
##
## def_key "C"
## dummy
##
## After that ncmpcpp will not bind any default action
## to this key.
##
## 4) To let you write simple macros, the following special
## actions are provided:
##
## - push_character "character" - pushes given special
## character into input queue, so it will be immediately
## picked by ncmpcpp upon next call to readKey function.
## Accepted values: mouse, up, down, page_up, page_down,
## home, end, space, enter, insert, delete, left, right,
## tab, shift_tab, ctrl_a, ctrl_b, ..., ctrl_z, f1, f2,
## ..., f12, backspace, backspace_2.
##
## - push_characters "string" - pushes given string into
## input queue.
##
## - require_runnable "action" - checks whether given action
## is runnable and fails if it isn't. This is especially
## useful when mixed with previous two functions. Consider
## the following macro definition:
##
## def_key "key"
## push_characters "custom_filter"
## apply_filter
##
## If apply_filter can't be currently run, we end up with
## sequence of characters in input queue which will be
## treated just as we typed them. This may lead to unexpected
## results (in this case 'c' will most likely clear current
## playlist, 'u' will trigger database update, 's' will stop
## playback etc.). To prevent such thing from happening, we
## need to change above definition to this one:
##
## def_key "key"
## require_runnable "apply_filter"
## push_characters "custom_filter"
## apply_filter
##
## Here, first we test whether apply_filter can be actually run
## before we stuff characters into input queue, so if condition
## is not met, whole chain is aborted and we're fine.
##
## - require_screen "screen" - checks whether given screen is
## currently active. accepted values: browser, clock, help,
## media_library, outputs, playlist, playlist_editor,
## search_engine, tag_editor, visualizer, last_fm, lyrics,
## selected_items_adder, server_info, song_info,
## sort_playlist_dialog, tiny_tag_editor.
##
## - run_external_command "command" - runs given command using
## system() function.
##
## 5) In addition to binding to a key, you can also bind actions
## or chains of actions to a command. If it comes to commands,
## syntax is very similar to defining keys. Here goes example
## definition of a command:
##
## def_command "quit" [deferred]
## stop
## quit
##
## If you execute the above command (which can be done by
## invoking action execute_command, typing 'quit' and pressing
## enter), ncmpcpp will stop the player and then quit. Note the
## presence of word 'deferred' enclosed in square brackets. It
## tells ncmpcpp to wait for confirmation (ie. pressing enter)
## after you typed quit. Instead of 'deferred', 'immediate'
## could be used. Then ncmpcpp will not wait for confirmation
## (enter) and will execute the command the moment it sees it.
##
## Note: Both 'backspace' and 'backspace_2' are used because some
## terminals interpret backspace using keycode of 'backspace'
## and some the one of 'backspace_2'. You can get away with
## binding once if all your terminal emulators use the same
## value.
##
## Note: There is a difference between:
##
## def_key "key"
## action1
##
## def_key "key"
## action2
##
## and
##
## def_key "key"
## action1
## action2
##
## First one binds two single actions to the same key whilst
## second one defines a chain of actions. The behavior of
## these two is different and is described in (1) and (2).
##
## Note: Function def_key accepts non-ascii characters.
## }}}
def_key "j"
scroll_down
def_key "k"
scroll_up
def_key "ctrl_u"
page_up
def_key "ctrl_d"
page_down
def_key "ctrl_j"
move_selected_items_down
def_key "ctrl_k"
move_selected_items_up
def_key "h"
previous_column
def_key "h"
master_screen
def_key "l"
next_column
def_key "l"
slave_screen
def_key "g"
move_home
def_key "G"
move_end
def_key "n"
next_found_item
def_key "N"
previous_found_item
def_key "I"
jump_to_browser
def_key "d"
delete_playlist_items
def_key "'"
jump_to_playing_song
def_key "space"
pause
def_key ","
previous
def_key "."
next
def_key ";"
show_lyrics
def_key "o"
show_clock
def_key "-"
volume_down
def_key "="
volume_up
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