1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
|
# Copyright (c) 2016 Weitian LI <liweitianux@live.com>
# MIT license
"""
Communicate with the "fg21sim" simulation program through the Web UI using
the WebSocket_ protocol, which provides full-duplex communication channels
over a single TCP connection.
.. _WebSocket: https://en.wikipedia.org/wiki/WebSocket
References
----------
- Tornado WebSocket:
http://www.tornadoweb.org/en/stable/websocket.html
- Can I Use: WebSocket:
http://caniuse.com/#feat=websockets
"""
import logging
import tornado.websocket
from tornado.escape import json_encode
from tornado.options import options
from ..utils import get_host_ip, ip_in_network
logger = logging.getLogger(__name__)
class WSHandler(tornado.websocket.WebSocketHandler):
"""
Push messages (e.g., logging messages, configurations) to the client.
NOTE
----
WebSocket is a bi-directional and real-time communication protocol, which
is great for active messages pushing.
However, WebSocket is a rather low-level protocol. It receives and sends
messages independently, so it does not provide any support of
request-response operations, RPC (remote-procedure call), etc.
Therefore, it is hard/problematic to implement some interactions similar
to the traditional AJAX techniques.
There exists some high-level sub-protocols built upon the WebSocket, e.g.,
WAMP [1]_, which provides better features and are easier to use, allowing
to fully replace the AJAX etc. techniques.
However, the Tornado (v4.3) currently does not support them, and the
corresponding client JavaScript tool is also required.
XXX/WARNING
-----------
``WebSocket.on_message()``: may NOT be a coroutine at the moment (v4.3).
See [2]_ and [3]_ .
Attributes
----------
from_localhost : bool
Set to ``True`` if the access is from the localhost,
otherwise ``False``.
References
----------
.. _[1] WAMP: Web Application Messaging Protocl, http://wamp-proto.org/
.. _[2] https://stackoverflow.com/a/35543856/4856091
.. _[3] https://stackoverflow.com/a/33724486/4856091
"""
from_localhost = None
def check_origin(self, origin):
"""
Check the origin of the WebSocket connection to determine whether
the access is allowed.
Attributes
----------
from_localhost : bool
Set to ``True`` if the access is from the "localhost" (i.e.,
127.0.0.1), otherwise ``False``.
"""
self.from_localhost = False
logger.info("WebSocket: origin: {0}".format(origin))
ip = get_host_ip(url=origin)
network = options.hosts_allowed
if ip == "127.0.0.1":
self.from_localhost = True
allow = True
logger.info("WebSocket: origin is 'localhost'")
elif network.upper() == "ANY":
# Any hosts are allowed
allow = True
logger.warning("WebSocket: ANY hosts are allowed")
elif ip_in_network(ip, network):
allow = True
logger.info("WebSocket: client from allowed network: %s" % network)
else:
allow = False
logger.error("WebSocket: " +
"client is NOT in the allowed network: %s" % network)
return allow
def open(self):
"""Invoked when a new WebSocket is opened by the client."""
# Add to the set of current connected clients
self.application.websockets.add(self)
logger.info("Added new opened WebSocket client: {0}".format(self))
self.configs = self.application.configmanager
# Push current configurations to the client
self._push_configs()
def on_close(self):
"""Invoked when a new WebSocket is closed by the client."""
# Remove from the set of current connected clients
self.application.websockets.remove(self)
logger.warning("Removed closed WebSocket client: {0}".format(self))
def broadcast(self, message):
"""Broadcast/push the given message to all connected clients."""
for ws in self.application.websockets:
ws.write_message(message)
def _push_configs(self):
"""
Get the current configurations as well as the validation status,
then push to the client to updates the configurations form.
"""
data = self.configs.dump(flatten=True)
data["userconfig"] = self.configs.userconfig
__, errors = self.configs.check_all(raise_exception=False)
msg = {"success": True,
"type": "configs",
"action": "push",
"data": data,
"errors": errors}
message = json_encode(msg)
logger.debug("Message of current configurations: {0}".format(message))
self.write_message(message)
logger.info("WebSocket: Pushed current configurations data " +
"with validation errors to the client")
|